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| Thorim Strat 1 |
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Page 1 of 2 ![]() Thorim is one of the boss encounters in Ulduar. In order to defeat Thorim, players must go through a gauntlet starting off with a Jormungar Behemoth and a rush of iron dwarves.
AbilitiesGauntlet Related
Encounter
AddsInitial Mobs
Gauntlet Mobs
Entrance Room MobsDark Rune Warbringer
Hard ModeIf you reach Thorim within 3 minutes of killing the adds in the entrance, Thorim's wife Sif will attack the raid throughout the fight. In addition, Thorim will have +25% health and not be affected by Touch of Dominion.
StrategyAt the start of the fight when you engage the Jormungar Behemoth and the other adds, Thorim will cast Sheath of Lightning on himself, making him almost entirely invulnerable to attacks. Have one tank turn the Jormungar away from the raid, and have the rest tank and AOE the adds, focusing primarily on the healers (the smallest one in front and the dark runed dwarf in the back). After the initial mobs are down, the lever next to the gate on the left will become active. The raid should now split in half; one half should go down the hallway to reach Thorim, and the other half needs to stay and fight off adds and attacks by Thorim. The GauntletThe gauntlet requires a minimum of a Tank, a DPS, and a Healer. It is best to have additional DPS, preferably as much as you can spare from the group killing adds, to quickly reach the end of the gauntlet where Thorim will engage the party. Speed is key at this point, because after five minutes he will wipe the raid. It is also important because everyone in the raid will be taking a lot of damage and healing becomes an issue during the encounter with Thorim. Entrance RoomThose staying in the room will need to stack up in the middle to avoid the charged orbs around the sides. This will also make AOE healing to allies and AOE damage to enemies easier to dish out. Your priority here are the large runed Vrkyul who appear (the tall humanoids). But make sure to spread out when he targets someone with a stormhammer. Boss FightOnce the gauntlet group reaches Thorim he will jump down, he needs to be picked up by the MT immediately. About 15 seconds in he will do his first Unbalancing strike, when he does this, the OT needs to taunt immediately. When you see the little lightning balls coming from a column this means he is about to use lightning charge, and that side of the room in a 60 degree angle around the column wil be shocked for a very large amount of damage, one shotting players after the third one. Spread out around him to avoid chain lightning links as well. |
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